@levelupanimations · 5.1M subscribers · Graded August 10, 2026 · Based on 100 recent videos
This channel is acceptable for children who enjoy Super Mario content, but it's best viewed in moderation due to the high volume of short-form videos and lack of educational value.
Best for ages 6-9 years. Not recommended under age 5. Acceptable for 5-12 years.
The content is suitable for children familiar with video games and cartoon logic, but younger children may not grasp the 'challenge' aspect.
| Dimension | Score | Headline |
|---|---|---|
| Content Appropriateness | 20/25 | Content is generally appropriate, focusing on Mario game modifications. |
| Shorts & Dopamine Factor | 15/25 | High percentage of Shorts, frequent uploads, designed for quick consumption. |
| Age Clarity | 18/25 | Targets a broad audience familiar with Mario, but humor is simple. |
| Educational Value | 5/25 | Pure entertainment with no explicit educational objectives. |
Content is generally appropriate, focusing on Mario game modifications.
The videos like "Everything Mario jumps on turns to LAVA!" and "Mario Can't Touch Anything BROWN!" depict Mario in various modified game scenarios. While some scenarios involve Mario being 'destroyed' or 'hindered,' it is presented in a cartoonish, non-graphic way typical of video game play, not actual violence.
High percentage of Shorts, frequent uploads, designed for quick consumption.
53% of recent uploads are Shorts, with videos often published every few days. This frequent release of short-form content, such as "Mario Can't Touch Anything BROWN!" and "Everything Mario Touches Turns To SLIME! (Part 2)," encourages continuous scrolling and rapid viewing rather than sustained engagement.
Targets a broad audience familiar with Mario, but humor is simple.
The channel primarily features Super Mario content, which appeals to a wide age range. The humor and challenges presented, like "Each Jump Makes Mario HEAVIER!" or "Everything Mario Jumps On Becomes TINY!", are straightforward and easily understood by younger children, though older kids might also find them entertaining.
Pure entertainment with no explicit educational objectives.
The content focuses on modified gameplay scenarios, such as "Everything Mario Jumps On Becomes GIANT" or "Mario but Fire Flowers are ENEMIES!". There are no clear learning objectives related to academics, social-emotional skills, or fostering hobbies. It is designed for entertainment only.
This channel features animated Super Mario gameplay with various modifications and challenges. Videos often explore 'what if' scenarios within the Mario universe, such as changes to gravity or object properties. It is primarily entertainment-focused.
Parents should be aware that over half of the channel's recent content consists of short-form videos, which can contribute to a preference for quick, high-stimulation content. While the content itself is generally harmless, it offers no educational benefit.
This channel is acceptable for children who enjoy Super Mario content, but it's best viewed in moderation due to the high volume of short-form videos and lack of educational value.
If your child watches this channel, consider setting a timer for viewing sessions to manage screen time, especially with the prevalence of short videos.
Everything Mario jumps on turns to LAVA! (EXTENDED EDITION)
— Neutral
This video is a longer version of a popular short, demonstrating the channel's core concept of game modifications.
Mario Can't Touch Anything BROWN!
— Neutral
A typical short video from the channel, showcasing a simple, rule-based gameplay modification for quick entertainment.
Can Mario Survive Block Blast?! #blockblast
— Concern
This video is a sponsored short, indicating commercial content that may not be immediately obvious to a child.
Every time Mario jumps, he gets Older, Younger, Duplicated (AND MORE!)
— Positive
This longer video offers more sustained engagement with multiple changing rules, which can be more mentally stimulating than the very short clips.
VidCove's Channel Safety Grader analyzes the 100 most recent videos on Level UP using Google Gemini, scoring four independent dimensions on a 0–25 scale:
Level UP's Shorts ratio in this sample is 53% — roughly 53 of the 100 videos sampled were Shorts. Reports are regenerated when channel content changes materially or after 180 days have passed.
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